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tunneltumbler log

Status: Beta, crossPlatform compatibility assurance(Windows & Linux working, MacOSX left) and shader improvement

TunnelTumbler

Almost everyone has played a game situated in a tunnel, trying to beat the clock, speeding down tunnels avoiding obstacles.

tunneltumbler screenshot 2
Now try doing the same without a keyboard! TunnelTumblers navigation is based on a "click-and-point" principle making navigation tricker than you suspect. Try navigating in full 3d, you will notice up isn't as obvious at it seems to start out with!

tunneltumbler screenshot 1
30 levels of winding tunnels and 16 different upgrades and downgrades will give you hours of work.

Oh... and you still have to beat the clock if you want a decent score :o)

 

 

 

This homepage was created by Alexander Hole in 2007, webmaster be reached at :